It wouldn’t be a new Destiny 2 content update without new exotics to chase. Season of the Worthy is here and with it comes some new exotic weapons, armor pieces, and more. In total there are three armor pieces, one per class, and three new exotic weapons. Our Destiny 2 Season of the Worthy exotics guide runs down each of these complete with ability information and methods to obtain them.
More Destiny 2:
- Destiny 2 Season of the Worthy Ritual Weapons Guide – No Season 10 Ritual Weapons?
- Destiny 2 Season Pass Guide – Season of the Worthy Rewards, End Date
- Destiny 2 Artifact Guide – Season of the Worthy Warmind Khanjali Mods
Tommy’s Matchbook – Season Pass Unlock (Both Free and Premium)
- Type: Solar Auto Rifle
- Heat Sink: Overheat damage is reduced while not aiming down sights.
- Ignition Trigger: Sustained fire with this weapon overheats it, increasing damage but burning the user.
- Magazine Size: 100
- RPM: 720
Encrypted Exotic Kinetic Weapon – Exotic Quest
So we don’t know what this exotic weapon is. We do, however, know it’s exotic trait. Based on that it sounds like some sort of LMG or Auto Rifle?
- Type: ???
- Armor of the Colossus: While at full health, spinning up this weapon protects you with an Arc Shield.
- Magazine: ???
- RPM: ???
- Charge Time: ???
Encrypted Exotic Energy Weapon (Likely The Fourth Horseman) – Exotic Quest
While The Fourth Horseman may not be in the Collections tab yet, we do know that it’s coming this season due to screenshots from Bungie.
- Type: Arc Shotgun
- Broadside: Each successive shot has more damage and more spread.
- Magazine: ???
- RPM: ???
Old Destiny 1 Perks
- Thunderer: This weapon can be fired in full auto mode.
- Return to Sender: Kills with this weapon have the chance to grant bonus ammo to the magazine.
Citan’s Ramparts – Exotic Engram
Ever want to be able to shoot through your own barricades? With Citan’s Ramparts you can safely stay behind them and kill enemies that are yet to cross through it. As a trade off, the barricade is weaker and lasts for a shorter amount of time.
- Assault Barricade: You and your allies can shoot through your Towering Barricade, which has reduced health and duration.
Raiju’s Harness – Exotic Engram
This exotic is solely for Hunters that use the Whirlwind Guard Super. With it, you can guard for longer as it will consume less energy. The biggest factor, however, is the ability to deactivate the Super when you want. No more wasting the entire Super on one block!
- Mobius Conduit: While your Whirlwind Guard Super is active, guarding consumes less Super energy, and you can press F to deactivate Whirlwind Guard early and save Super energy.
Felwinter’s Helm – Exotic Engram
The idea with Felwinter’s Helm is to get kills against powerful enemies and then use a melee to create a burst which damages and weakens enemies around them. Is it good? Who knows. The burst seems useful, but honestly unless you get the weakness onto a tougher enemy, it might not be worth it.
- Warlord’s End: Arc, Solar, and Void melee kills create a burst of energy that weakens nearby enemies. Finishers and kills against more powerful enemies increases the radius of the burst and the length of the weakening effect.
And that’s it! We’ll update this guide with information on the two unreleased exotics when we have them!