The Final Fantasy XIV Goldsmith is one of several “Disciples of the Hand,” otherwise known as a crafting class. Despite its non-combat role, however, the Goldsmith has its own series of story-heavy quests just like every other crafter.
This guide is designed to remind you in due time not just how to unlock the class in the first place, but also where each step can be found, as several Disciple of the Hand quests will take you to infrequently visited locations across FFXIV. So let’s take a look at where to go with our Goldsmith unlock guide!
FFXIV Goldsmith Quest Locations
Finding your next Job quest in FFXIV can be tedious. You can search through your log of completed quests, which tells you the last mission you completed for any particular class, as well as the name of the NPC you need to speak with for the next one. But where is that NPC? Are they in the same place as last time, or did they move? Assuming you haven’t played a particular class in a while, where the hell was “last time”?
To help with this, we’ve laid out a simple table to indicate the region, coordinates, and required level for every Goldsmith Job quest. Note: The first quest, “Way of the Goldsmith,” begins at the Goldsmiths’ Guild in Ul’dah, the capital city of Thanalan. The coordinates are listed below, but it’s worth noting the guild does have its own Aethernet shard on the southern side of the Steps of Thal. There’s a good chance you’ve already unlocked said fast travel point if you’ve been to the city (and attuned to all its Aethernet nodes as you should).
Level | Quest Name | Area | Coordinates |
1 | Way of the Goldsmith | Ul’dah – Steps of Thal | (X: 10, Y: 13) |
1 | My First Chaser Hammer | Ul’dah – Steps of Thal | (X: 10, Y: 13) |
5 | Gorgets Rising | Ul’dah – Steps of Thal | (X: 10, Y: 13) |
10 | Throw Some Rings on It | Ul’dah – Steps of Thal | (X: 10, Y: 13) |
15 | Objectively Speaking | Ul’dah – Steps of Thal | (X: 10, Y: 13) |
20 | A Melding of the Minds | Ul’dah – Steps of Thal | (X: 10, Y: 13) |
25 | Or Ever the Silver Cord Be Loosed | Ul’dah – Steps of Thal | (X: 10, Y: 13) |
30 | Serendipity Now | Ul’dah – Steps of Thal | (X: 10, Y: 13) |
35 | Mammets on Fire | Ul’dah – Steps of Thal | (X: 10, Y: 13) |
40 | The Horns of the Green | Ul’dah – Steps of Thal | (X: 10, Y: 13) |
45 | The Fox in the Hen House | Ul’dah – Steps of Thal | (X: 10, Y: 13) |
50 | Jaded | Ul’dah – Steps of Thal | (X: 10, Y: 13) |
50 | Form to the Formless | Ul’dah – Steps of Thal | (X: 10, Y: 13) |
53 | Elegance and Artistry | Ul’dah – Steps of Thal | (X: 10, Y: 12) |
55 | Double Trouble | Ul’dah – Steps of Thal | (X: 10, Y: 12) |
58 | A Masterclass | Ul’dah – Steps of Thal | (X: 10, Y: 12) |
60 | Two Hearts Beat as One | Ul’dah – Steps of Thal | (X: 10, Y: 12) |
60 | A Royal Request | Ul’dah – Steps of Thal | (X: 10.7, Y: 13.4) |
63 | Gemworks in Progress | Ul’dah – Steps of Thal | (X: 10.5, Y: 13.1) |
65 | Blindsided | Rhalgr’s Reach | (X: 9.6, Y: 12.1) |
68 | The Perfect Tribute | Rhalgr’s Reach | (X: 9.6, Y: 12.1) |
70 | Sultana Dreaming | Rhalgr’s Reach | (X: 9.6, Y: 12.1) |
70+ | The Crystalline Mean | The Crystarium | (X: 10.9, Y: 8.6) – Speak to the Iola |
80+ | Studium Deliveries | Old Sharlayan | TBD |
Notes on The Crystalline Mean
Starting at Level 70 on all FFXIV crafters and gatherers, including the Goldsmith in this case, there are no more class-specific quests. Instead, you gain access to “The Crystalline Mean.” This is a small gathering spot for special NPCs in The Crystarium, back on Norvrandt, after you reach the capital city during the Shadowbringers campaign. It has its own Aethernet point (simply marked as “The Crystalline Mean”). It’s on the upper floor of the city near the Amaro Launch if you have trouble finding it initially. Crafters and gatherers of sufficient level will further find their eyes drawn there by the blue side quest marker. The opening quest is also simply called “The Crystalline Mean.”
There are five notable NPCs in the area with five unique quest chains. Each chain is tied to not just one crafting or gathering class, but several — meaning you can complete any step of the questline as any one of the appropriate classes. The sole exception is the Fishers; they get their own quests separate from any other classes.
Put another way: The Crystalline Mean functions very similar to Role Quests for the combat classes, where any DPS magic-user can complete any step of the DPS magic questline, and so on. In this case, Crystalline Mean missions for the “Facet of Forging” are shared between Armorer, Blacksmith, and Goldsmith. You can complete any quest in this series as any of these three Jobs (so long as they meet the level requirements). Said quests start at Level 70 with “Cherished Memories,” after talking to the NPC Recording Node at (X: 11.4, Y: 8.8) in The Crystalline Mean.
Pretty much every Crystalline Mean mission involves talking to someone, crafting or gathering items, and turning them in — like Custom Deliveries for characters in Idyllshire, Eulmore, etc. You receive XP and Gil for every quest and delivery — as well as Scrips from the latter. This makes the quest chains an excellent way to level up your non-combat classes. You can also use the Scrips to buy useful items and gear as you progress your Disciples of the Hand and Land.
Note: You must complete the Level 72 Main Scenario Quest “The Crystarium’s Resolve” as any combat Job to reach and unlock The Crystalline Mean.
Notes on Studium Deliveries
We don’t currently know a lot about this new series of quests, but developer Square Enix laid out the very basics in a November Live Letter prior to the release of Endwalker. On that topic: These appear to be the Endwalker equivalent of The Crystalline Mean quests. Given the Studium is a confirmed location in Old Sharlayan, it’s fairly safe to say the quests will occur there. Just know this is based on preview information and some educated guesses, so take it with a grain of salt until Endwalker goes live. At that point, we’ll have a Studium Delivery guide to go with everything else.
FFXIV Goldsmith Basics & Importance
Any FFXIV Goldsmith is mostly responsible for accessories. That includes jewelry like rings, bracelets, necklaces, and earrings. The class more specifically caters to combat Jobs; accessories for your fellow crafters and gatherers are often created by the Leatherworker and Carpenter classes. However, most serious crafting players level up every Disciple of the Hand — either all at once or eventually. So don’t worry too much about the distinction if you go that route.
The Goldsmith can also create a wind range of weapons and tools, though it mostly focuses on Black Mage, Red Mage, Astrologian, and Weaver implements. Finally, you can create certain refined nuggets of ore and polished jewels, both of which are usually materials in other recipes. These “interstitial” items are often required by other crafting classes. That means the Goldsmith, like other crafters, can make a bit of money by selling these small items in bulk to other less patient players. That way, they don’t need to bother with the parts themselves.
Accessories are still the endgame for any good Goldsmith, making them a highly valuable crafting class for high-level players. After all, rings, necklaces, and so on are shared across a wider variety of Jobs more than other equipment. Weapons and tools are unique to their respective classes. Armor is usually specific to a handful of Jobs within the same role, like Physical Ranged DPS. Jewelry, on the other hand, is more open-ended.
You usually want equipment to be specialized for a specific Job. But while armor is more restricted, nearly any accessory will do in a pinch. That makes Goldsmith items into very efficient purchase options for players looking to raise their overall “item level,” which gates certain dungeons and raids. More players buying more accessories means you make more money. And since FFXIV inventory space is quite limited, prioritizing the most profitable crafting classes can be important.
Unfortunately, Goldsmiths don’t tend to craft many rare cosmetic items for Glamours. Weavers and Leatherworkers do most of that among the equipment creators. Your endgame cosmetics instead focus on the slightly more niche housing market. A good Goldsmith can create rare “tabletop” items — like digital figurines — that players with houses can place on top of their furniture. Though you should know the market for those can be pretty narrow.
Even if you’re just looking to power up your own hero across multiple combat Jobs, though, Goldsmith is still a great choice. The accessories this class offers are extremely useful, convenient, and often quite easy to make with raw materials gained from mining. It’s a popular choice for a reason!
And there you have the very basics of how to unlock the Goldsmith (and why you should) in FFXIV. Not to mention you now also have a handy list of locations to check as you progress through the class quests and your adventure. Best of luck making your gear (and Gil) shine!