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Dark Souls III is very nearly upon us, and we’re quaking in our boots in feverish anticipation. Zam contributor Miguel Concepcion shows off his adventures in the game and gives impressions, f...
Long before my autism was diagnosed, I refused to sit still – much to the annoyance of my parents. It was too loud, too bright, too crowded, there was always something about the world t...
From Software’s games in the Souls series – from Demon’s Souls on through Bloodborne – are tough. They’re unforgiving, difficult exercises in precision and strategy, and man...
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Here’s our video review of Resident Evil 0 HD. Check out our YouTube account for more videos!
There are many moral and philosophical arguments to be made about why diversity in games matters. Unfortunately, there are also many people who remain unmoved by those arguments. Trying to change peop...
Games are fun. For most people who play games, that’s a pretty obvious statement. Games can help us relax, connect with other people, and even exercise our brains. All in all, games can be a good use...
How often have we been promised innovation? How often have publishers and developers alike thrown out that tantalizing i-word in a vain endeavour in tempting us? How often have our hopes been shattere...
There’s an old adage that says a cowboy should never place a hat on his bed for fear of inviting bad luck and misfortune into his life. It’s a simple superstition, of course, but one that illustrates...
For such a visually sparse game, so many elements of Noct’s design are luxurious in the extreme—the light bounce to the menu text, the intimate sound of hurried typing that accompanies the dialog, the...
With the recent release of planet-colonization sim Planetbase, combined with four swift patches to it, we’ve seen another example of the fine line between a bug and a feature. After its release on Oct...
Now is the best possible time to get into Destiny.
If you’re reading this then by now, whether you know it or not, you’ve played an independently developed video game. They can be anything from small-budget, part time projects to “big indies” which ar...
Out of all the minutiae to appreciate about Cibele, my favorite is the clicks. This is a game that simulates what its like to look through a 19-year-old’s computer desktop—the old blog entries, the ol...