COD: MW3 Striker Guide - Best Build & Loadout for Small Maps

A mathematically optimized build for the Striker on Shipment, Meat, Das Haus, and Stash House.

Modern Warfare 3 has hundreds of attachments (with many being virtual lookalikes that essentially do the same thing slightly differently), which makes building guns an incredibly confusing process! Looking up class setups online can be clouded by tons of clickbait and low-effort junk, so if you're looking for highly-researched and performance-tested class setups from an actual Call of Duty expert, you are in the right place! In this guide, we'll take a look at the best loadout and attachments for the Striker on Small Maps, such as Shipment, Meat, Das Haus, and Stash House.

Best Striker Build & Attachments

The first of many movement kings, the Striker clocks an amazing 3.7m/s strafe speed with great handling times - without even using a Stock! The recoil is buttery-smooth and sights are clear, cementing the fan-favorite Striker as one of the most reliable and dependable performers for small maps. The Advanced Stats in-game incorrectly display the Damage Range; it's actually 19 meters, so the Striker brings strong numbers in every category with impressive range to back it up.

19 meters is a very strong number for an SMG on a small map, so we can convert a small amount of that into enhanced handling with the Striker Stubby Barrel, and that works in tandem with the XRK Edge BW-4 Handstop to strongly accentuate the strafe. The Sakin ZX Grip and Zehmn35 both provide Firing Aim Stability that significantly clears up the firing conditions and makes the Striker very easy to use at medium range. If you're looking to dip your feet into these kinds of builds and try them out, the Striker is very easy to use and a great introduction for what to expect.

  • Muzzle: Zehmn35 Compensated Flash Hider
  • Barrel: Striker Stubby Barrel
  • Rear Grip: Sakin ZX Grip
  • Magazine: 48-Round Magazine
  • Underbarrel: XRK Edge BW-4 Handstop

SM SMG 01 Striker.png

 

Base

New

 

Base

New

ADS

215 ms205 ms

Total Recoil

67.4356.06

Sprint to Fire

100 ms85 ms

Range

19.0 m16.3 m

Strafe

3.2 m/s3.7 m/s

Sprint

5.8 m/s5.8 m/s

Movement

4.9 m/s5.3 m/s

TacSprint

7.1 m/s7.0 m/s

Our Testing Process: What does "Mathematically Optimized" mean? 

It means that I have personally conducted over 30 hours of dedicated testing across the entire MW2 & 3 attachment set, endlessly consulted high-quality external resources and databases, and tirelessly tested performance across separate attachment combinations to produce what I believe to be the optimal build of a weapon for a specific purpose. Weapons are carefully crafted considering every possible detail - attempting to deliver the mathematically best possible performance in every category - mobility, handling, recoil, range, and accuracy. 

With my builds, I believe you should see creative, never-before-seen uses of attachments that create incredible weapons. Do keep in mind that these weapons will not do the work for you - while they have all been precision-crafted to reduce horizontal recoil as much as possible, some of them still have quite noticeable vertical recoil, and it is on you to manage that vertical recoil correctly. I sincerely hope you enjoy reading about this build and every other build I have to offer on Fanbyte!

DISCLAIMER: If you test these in the Firing Range, please note that the Firing Range is currently glitched and shows more visual recoil and different damage performance than actually experienced in-game; it is best that you test these in a custom match or online.

About the Author

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XVI the Great

Call of Duty stats & attachment wizard. I make high-effort, high-quality text guides for Fanbyte. One of five players on the entire planet to reach level 1,000 every season of Black Ops Cold War & Vanguard. Passionate about all things CoD and dedicated to transforming my extensive gameplay experience into resources to help the Call of Duty community.