Helldivers 2 has taken the gaming world by storm, and if you’re just starting out, you may have a couple of questions. One of the main questions floating about regarding Helldivers 2 is whether or not the maps are procedurally generated. Fear not, as this guide is here to provide all the answers you need about map generation and how it works in Helldivers 2.

Are Helldivers 2 Maps Procedurally Generated?
Arrowhead CEO and Helldivers 2 Creative Director Johan Pilestedt has confirmed that maps are indeed procedurally generated.
Helldivers 2 is known for being chaotic, which is what makes it such a fantastic game. The randomness of maps, missions, and planets, all procedurally generated, adds significantly to the game's chaotic nature. This element of randomization was a pivotal aspect during the game's development.
The first game also featured procedurally generated maps, a key ingredient to its success. Naturally, it only made sense that they carried that on in the second game.
So, in short, yes, the maps in Helldivers 2 are procedurally generated. It may have been noticeable as you’ve been progressing through the game, as there seems to be no specific quest available at any specific time, with them being seemingly random. Additionally, every time you explore a new planet and get stuck into combat, you may have noticed that no one map is the same.
That’s everything you need to know about whether or not the maps in Helldivers 2 are procedurally generated or not. Helldivers 2 would be a very different game if the maps didn’t function like this and if there were only a select number of maps that you could explore. It would likely detract away from the experience, the chaos, and the randomness of the game.