Modern Warfare 3 has hundreds of attachments (with many being virtual lookalikes that essentially do the same thing slightly differently), which makes building guns an incredibly confusing process! Looking up class setups online can be clouded by tons of clickbait and low-effort junk, so if you're looking for highly-researched and performance-tested class setups from an actual Call of Duty expert, you are in the right place! In this guide, we'll take a look at the best loadout and attachments for the Holger 556 on 6v6 maps.
Best Holger 556 Build & Attachments
The Holger 556 has been very thoroughly and injuriously nerfed, leaving it a mere husk of what it used to be. I'd like to believe that my build at least partially restores it to its former glory. The Holger also has a particularly cruel attachment set, significantly lacking Firing Aim Stability (FAS) and gating the best recoil attachments behind heavy mobility losses.
Thankfully, it still has a high native damage range, and by taking a slight cut, we can add some much-needed +FAS via the Echoline and Bruen Heavy Support combo.
From there, we can avoid further compromising the mobility and handling too much by using the lightest, but most effective recoil control options. While the grip unfortunately murders the Aim-Down-Sights (ADS) Strafe speed, the rest of the weapon still keeps a very-respectable 297ms ADS and decently-controllable recoil.
The Holger is definitely the slowest of the ARs right now but still manages to hit quite hard within its base range.
- Muzzle: Echoline GS-X
- Optic: Mk. 3 Reflector
- Stock: RB Addle Assault Stock
- Rear Grip: Morn-20 Grip
- Underbarrel: Bruen Heavy Support Grip
Base | New | Base | New | ||
---|---|---|---|---|---|
Range | 36.8 m | 32.4 m | Total Recoil | 89.12 | 67.87 |
ADS | 260 ms | 297 ms | FAS / AIS** | 0 / 0 | +2 / +2 |
S2F* | 252 ms | 252 ms | Movement | 4.80 mph | 4.80 mph |
Strafe | 2.80 m/s | 2.23 m/s | Sprint | 5.50 mph | 5.50 mph |
*Sprint to Fire; **Firing Aim Stability & Aiming Idle Sway
Our Testing Process: What does "Mathematically Optimized" mean?
It means that I have personally conducted over 30 hours of dedicated testing across the entire MW2 & 3 attachment set, endlessly consulted high-quality external resources and databases, and tirelessly tested performance across separate attachment combinations to produce what I believe to be the optimal build of a weapon for a specific purpose. Weapons are carefully crafted considering every possible detail - attempting to deliver the mathematically best possible performance in every category - mobility, handling, recoil, range, and accuracy.
With my builds, I believe you should see creative, never-before-seen uses of attachments that create incredible weapons. Do keep in mind that these weapons will not do the work for you - while they have all been precision-crafted to reduce horizontal recoil as much as possible, some of them still have quite noticeable vertical recoil, and it is on you to manage that vertical recoil correctly. I sincerely hope you enjoy reading about this build and every other build I have to offer on Fanbyte!
DISCLAIMER: If you test these in the Firing Range, please note that the Firing Range is currently glitched and shows more visual recoil and different damage performance than actually experienced in-game; it is best that you test these in a custom match or online.